Hello, my name is

Keenan Barber


Computer Scientist | Game Developer | Artist

Here's what I know!

Note that these are always changing.



GENERAL

Excellent at self-teaching.

Familiar with agile development and scrum.

I have an understanding of the programming and art side of projects.

I'm good at communication in computer science. (I'm a computer science tutor)

Languages

  • C++

  • HTML/CSS/JavaScript

  • Java

  • C#

  • Python

Software

  • Unity

  • Unreal Engine

  • Microsoft Visual Studio

  • Maya

  • Photoshop, Illustrator

Umbrella Monday's

A 3D exploration platformer made with Unity.

Small Hours

A 3D horror/stealth made with Unity.

Escape

A first-person room escape game developed with Unreal Engine.

Painter's Quarrel

A two-player HTML game where players must cooperate to recreate an image.

Gusto

A 4-player arcade game made with Unity.

"Hello! My name is Keenan Barber. In case you couldn't tell...

I am a student at University of Wisconsin-Stout double-majoring in Game Design and Development - Computer Science and Applied Math and Computer Science - Software Development. I will be graduating this coming May.

Intrigued by both art and programming near the end of highschool, I began teaching myself how to write code in the game engine Unity. I liked it so much that I decided to pursue game development in school and as a career. Programming has become my passion, with most of my time dedicated to improving myself as a coder."

Favorite Games:

  • Beyond Good & Evil
  • Rayman Legends
  • Life is Strange
  • Ori and the Blind Forest
  • Donkey Kong Country Games
  • Elder Scrolls IV: Oblivion

Activities:

  • Was the Treasurer of UW-Stout's IGDA chapter.
  • Participated in multiple game jams.
  • Went to GDC 2017
  • Computer science tutor.
  • Moderator on Unity's Answers page.